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Conjury calls upon the elements of earth, wind, and water and concentrates them to a potency at which spells can be weaved. Through practiced meditation on the essences of creation, conjurers draw forth and absorb aether from their immediate surroundings. A wand or cane made from unworked wood is then utilized to focus the aether until it manifests as the desired spell.
Versed also in magicks that restore and strengthen, conjurers are regarded as accomplished healers.
The Conjurers Guild is located in Gridania.
|Skill Name||Level Acquired||Skill Name||Level Acquired|
|Stoneskin||34||Shroud of Saints||38|
|Cure III||42||Aero II||46|
|Trait Name||Level Acquired||Trait Name||Level Acquired|
|Enhanced Mind||8||Enhanced Mind II||14|
|Proshell||16||Maim and Mend||20|
|Enhanced Mind III||24||Enhanced Raise||28|
|Maim and Mend II||40||Overcure||44|
|Enhanced Shroud of Saints||48|
|Final Fantasy XIV Classes|
|Disciples of Magic||Arcanist | Conjurer | Thaumaturge|
|Disciples of War||Archer | Gladiator | Lancer | Marauder | Pugilist|
|Disciples of the Hand||Alchemist | Armorer | Blacksmith | Carpenter | Culinarian | Goldsmith | Leatherworker | Weaver|
|Disciples of the Land||Botanist | Fisher | Miner|
|Jobs||Bard | Black Mage | Dragoon | Monk | Paladin | Scholar | Summoner | Warrior | White Mage|